Diablo 4 is all the rage in the gaming community, and not without reason. Blizzard’s hack-and-slash ARPG is bringing five classes- Barbarian, Sorcerer, Rogue, Druid, and Necromancer, along with several upgrades. While much of the previous gameplay, with features, will get carried over to the new one, there are also several surprises in the game.
One such surprise is the Overpower damage. This feature has been many years in the making and can finally be found in the latest Diablo version. Overpower damage will give your character the boost it needs during a fight with countless monsters.
However, it’s not really an overt mechanic. Instead, it works covertly, and if you want to use it to inflict higher damage on your opponents, you will have to learn how to get and maximize it.
Overpower damage is a mechanic that works along with other specific skills and abilities to boost your character so that it delivers extra damage to your opponents. It is set at a base of 3% and basically combines Life and Fortify to determine how much damage can be inflicted. This mechanism is indicated with a blue bar that appears over opponents on the battlefield.
What Is Overpower Damage Diablo 4?
Overpower damage in Diablo 4 does what the name implies. It bestows a character with the ability to do extra damage. The overpower damage mechanic works with multiple other features. But the most important one is the Fortify feature, which is often used for survival.
Note that generally, Fortify is available only for the Necromancer, Druid, and Barbarian classes. So it can be triggered by these three, and as a result, they will get bonus health for a little while. Thus, making it hellish to defeat them during a battle. Note that Fortify is like a reserve of HP bonus.
Certain items and abilities trigger the overpower mechanic, and this siphons a part of the current or base HP to transform it into Fortify value. When this value exceeds your present HP, your character will get a Fortified buff that will offer a damage resistance of 10%.
The damage inflicted gets calculated by adding up your character’s current Life with Fortify. So if you have 50 HP and 50 Fortify, the Overpower bonus damage will be 100. So the higher the stats, the better the damage. Note that the more upgraded and powerful the skill used to trigger it will be, the Overpower Damage will scale it proportionally and not using a fixed amount.
What Skills Can Improve Overpower Damage?
So can overpower damage be used thanks to every skill? Actually, no. Passive abilities, channeled skills, as well as damage-over-time can’t be boosted with overpower damage. Apart from base Life and Fortify, there are other factors to consider for overpower damage, like focused builds and skill relationships.
For example, using the Barbarian Combat Bash will allow you to deliver strikes using two-handed weapons, and adding the Core or Weapon Mastery skill will give you an overpower. You can also equip the Violent Hammer of the Ancients to boost your character’s ability to do bonus damage. With the overpower damage, your character can carry out 50% bonus damage.
Now, this number can be improved if used with gears that increase the Willpower stat. It is the core stat that influences overpower damage. The base percentage to trigger an overpower attack is slotted at only 3%. But some skills operated under pre-determined conditions can give an Overpower hit by bypassing that 3%.
The chances of your attack overpowering the opponent are completely dependent on the set base percentage. Note that this will turn up in the character stats with the title- Overpower Chance. Remember that it’s impossible to improve Overpower Chance as your base stat. But some effects connected to skills can guarantee to overpower.
Are the Blue and Orange Lights Related to Overpower Damage?
During combat on the battlefield, the Orange and Blue numbers on the screen depict the ability to deal overpower damage. The concept is easy- blue means it shows the overpower damage, and orange shows the ability to inflict devastating overpower critical hits.
Also, Light Yellow is for the regular variety of critical hits, while White is for base attacks. Critical Overpower is potent damage you can inflict on your opponents since it uses Critical and Overpower mechanics both.
Overall, overpower damage is quite unnecessarily convoluted. But it’s a fascinating mechanic to pay attention to because if you can use it correctly, it can allow you to deliver critical hits to high-level enemies. The best way to achieve the overpower damage is by ensuring that the skills and armor necessary to trigger it are charged and upgraded.
So what do you think of overpowered damage?
Is it way too complicated to use? Should it be extended to the Sorcerer and Rogue classes too? Will it be too tiresome to upgrade the skills needed to trigger the mechanic?
Let us know in the comments below.