Choosing an ice cream flavor is probably easier than selecting a Diablo class. But with Diablo 4 arriving soon, it’s time to decide which type to play in Blizzard’s hack-and-slash game. The latest installment of the popular ARPG offers five classes, each offering unique capabilities, strengths, mechanics, and weaknesses.
Every game maker ideally wants to ensure that the classes offered are all on the same level. Otherwise, players generally become heavily biased towards one type. However, that’s easier said than done.
As a result, even in Diablo 4, some tribes are stronger than others, although not by much. Also, the main factor in choosing the class will undoubtedly be the user’s playing style.
Diablo 4 has five classes- Barbarian, Sorcerer, Rogue, Necromancer, and Druid. The Barbarian is ideal for short-ranged attacks and has high health, while the Sorcerer excels in long-ranged magic attacks. The versatile Rogue and shapeshifter Druid are versatile classes, while the Necromancer can command the undead and change damage into health.
Explaining the classes in detail below.
#5 Barbarian
As the name indicates, The Barbarian is the game’s melee and tank class. If your fighting style is dishing out close-range damage to your foes and confronting them head-on, this is the class to consider. The best feature of this type is that there’s a long health bar on offer with a damage resistance of 10%.
The Bleed status allows the Barbarian class to damage their opponents over time. To pump up the attacks and their skills, Barbarians need to use the Fury resource. It’s accumulated when attacking enemies with base attacks. But it can be lost easily if the player isn’t steadily engaged in combat.
The Barbarian class’ unique mechanic is the destructive Arsenal system. It allows you to equip several weapons as well as slot them with individual skills. As a result, you will get impressive stat bonuses. As for weaknesses, this class faces many difficulties while dealing with long-distance enemies since there’s a distinct lack of long-range weapons in their kit.
So, even though the Barbarian class has a specialized attack system as well as a long health reserve, it comes with severe limitations as well. The lack of long-distance weapons and magic is disadvantageous to it. As such, it’s placed 5th on the list and falls in the C-tier.
#4 Druid
Druids, like Barbarians, are great for delivering melee damage. They can shapeshift between Werebear and Werewolf forms. The latter boasts of delivering high-speed attacks and deals critical damage, while the former offers a bigger health bar and a vast area of effect. The Werebear form is also resilient and can soak up damage.
Although it won’t be as much as a Barbarian, it’s still effective in battle. The class isn’t too effective with ranged attacks. But it can use nature’s powers like Lightning, Wind, or Earth magic to deal damage or control enemy groups.
Overall, Druid is quite a versatile class thanks to their diverse skills. Also, they are effective in close combat. However, they aren’t as efficient as the Rogue or Sorcerer classes.
So this class possesses quite a lot of advantages, like being able to shapeshift and use the powers of that form, controlling nature, and engaging in effective crowd control. However, there are stark disadvantages to the group too. A Druid falters with ranged attacked and is limited in its magical abilities. As such, it gets the C-tier too.
#3 Sorcerer
On the opposite end of Barbarians are the Sorcerers. Unlike the Barbarian class, they can deal long-ranged fatal damage using magic. However, unlike the Barbarians, they have poor health. Their biggest USP is magic, and even though they can’t take too much punishment, this type is great while handling hoards or enemy groups.
Their best effective spells are frost, fire, and lightning. The frost spell slows down targets, making hits easier, while the fire spells inflict damage over a wide area. They also ensure the Burn effect that damages opponents over time. Lightning magic is best used to get critical hits. The main resource of Sorcerers is Mana.
But it regenerates slowly over time. However, with the use of certain talents and skills, Mana can be gained faster. For a first-timer, being a Sorcerer can seem like the best option. After all, you won’t have to confront the enemy head-on and yet, deal almost instant critical damage. But it’s not a good option for beginners. If you want to be a Sorcerer, learning Mana management is mandatory.
After all, using too much way too quickly can leave you unable to use some of the best spells from the skill tree. In the worst case, you might be left at the mercy of your enemy as the Sorcerer has no weapons apart from magic. This type should ideally be used in groups as it would give them protection and allow them to concentrate their magic to get critical hits.
Overall, a Sorcerer is a magic and power incarnate. He can deliver swift and critical long-ranged attacks with a variety of spells. Their magic can damage a vast area and burn opponents over time. However, it’s difficult to manage and regenerate their Mana. Also, without a group, they become vulnerable. As such, they get the B-tier status.
#2 Rogue
If you are looking for a versatile and dynamic class, then Rogue is the type you need to consider. This tribe can deal critical damage from afar or a short distance with the help of bows or daggers. At level 15, this type gets class-exclusive specializations. So this means that you can use additional mechanics to change how your skills interact.
Rogues can also use magic to plan deadly traps or even enchant their weapons to inflict damage of various kinds. The core resource of this group is Energy. It gets regenerated quite slowly over time. But it can be sped up with certain talents and abilities on the skill tree.
However, this class does have its drawbacks. For one, it’s troublesome to handle, especially if the player is a first-timer. Two, Rogues don’t get much health, and it also takes a lot of skill to manage their Energy efficiently. So this is a type that can be best handled by experienced players.
So, a Rogue can dish out long-ranged fatal attacks using magic or even weapons like a bow. This type can also carry melee attacks with magic or a dagger. Overall, it’s a highly versatile group. However, it comes with some disadvantages. This class has a low health bar, and it takes experience to manage their Energy reserve efficiently. Overall, it gets the A-tier.
#1 Necromancer
Want to have your dead army ready to attack at your command? Want a class that you can use solo or multiplayer? Are you looking for a type that can turn water into wine?
Okay, Necromancers can’t do the last thing, but they can convert damages into health points. Basically, if you are looking for a type without significant drawbacks, this is the one.
This type is versatile and can deliver melee as well as ranged attacks. They can summon their undead armies and use Blood, Shadow, and Bone magic to control groups. The abilities of a Necromancer are diverse, and they can be used in any situation. This type is the best for solo games.
There’s not too much damaging-inducing weakness a Necromancer has, apart from the game’s overlords. After all, Blizzard has a habit of nerfing the minions. However, they also un-nerfed them later on. As such, it remains to be seen how this class will play at the end.
Overall, a Necromancer seemingly has no weaknesses that would cripple it in a battle. As such, it gets the coveted S-tier and is the best type to use if you are an experienced player.
CLASS | TIER |
Necromancer | S-Tier |
Rogue | A-Tier |
Sorcerer | B-Tier |
Druid | C-Tier |
Barbarian | C-Tier |
It can get confusing to choose with 5 great types on offer, especially for a beginner. However, there’s one type that’s great for a first-time: The Barbarian. This class is easy to control, and since it has buffed-up health with damage resistance so beginners can get a feel of the game without worrying too much about resource conservation. If not the Barbarian, a Druid will also be a great beginner pick as this class can shapeshift into two forms- Werebear and Werewolf, which offer complimentary attack types.
So which class are you planning to play Diablo 4 with? Would you use a Sorcerer’s magic or hack-and-slash with a Barbarian? Or would you like to shapeshift to wreak havoc with a Druid? Maybe calling your undead army or going Rogue will be a better option?
Let us know in the comments below.